﻿using System.Runtime.Serialization;

#pragma warning disable 0649

namespace BattleNet.D3
{
    /// <summary>
    /// 
    /// </summary>
    [DataContract]
    public class ItemType : BattleNetObject
    {
        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "id")]
        private string _id;
        /// <summary>
        /// 
        /// </summary>
        public string Id
        {
            get { return this._id; }
        }

        /// <summary>
        /// 
        /// </summary>
        [DataMember(Name = "twoHanded")]
        private bool _twoHanded;
        /// <summary>
        /// 
        /// </summary>
        public bool TwoHanded
        {
            get { return this._twoHanded; }
        }

        /// <summary>
        /// 
        /// </summary>
        public ItemType()
        {
        }
    }
}
